Hello! This wiki is scheduled to be archived. If you have any objections to the archival of this wiki, please notify wiki staff via the admin noticeboard. If there are no objections this wiki will be archived on March 27, 2020. After this date the wiki will still be viewable but will no longer be editable.


From Bloble.io Wiki
Jump to: navigation, search

This is a list of Changelogs for bloble.io:

v0.5.0 (11/12/2016)[edit | edit source]

  • Added several new Skins
  • Buffed Siege Ram

v0.4.9 (9/12/2016)[edit | edit source]

  • Added more Skins
  • Slightly increased siege ram speed
  • Increased Siege ram HP

v0.4.8 (8/12/2016)[edit | edit source]

  • Fixed placement bug for outer towers
  • Increased Factory and Barracks Health
  • Added siege Factory Upgrade to Barracks
  • Added Siege Tank unit: Very Strong but low HP
  • Increased starting points to 1000
  • Increased max points to 6000

v0.4.7 (6/12/2016)[edit | edit source]

  • Added more Skins
  • Walls can be placed anywhere in your area now
  • Increased Tank Space to 15
  • Buffed gatlin range again
  • Added Micro Generator Wall Upgrade back

v0.4.6 (5/12/2016)[edit | edit source]

  • Added Skins: (More coming soon. Please request them on Reddit or twitter) (Brazil isn't easy to do)
  • If your name is unknown is no longer shows up in game
  • Buffed anti tank reload time
  • Nerfed Tank Speed
  • Added more featured youtubers
  • Removed donation button
  • Removed more games link (moving this to another section)

v0.4.5 (4/12/2016)[edit | edit source]

  • Added more featured youtubers
  • Buffed Anti-Tank range
  • Spawn protection is now infinite but you can't score whilst spawn protected
  • Fixed but where you get negative points
  • Optimized CPU for collision logic

v0.4.4 (1/12/2016)[edit | edit source]

  • Optimized server CPU
  • Reduced bandwidth
  • Fixed issue where all units you've ever seen send data to you
  • Buffed gatlin gun range
  • Buffed basic wall HP
  • Fixed positioning issues of ranged units

v0.4.3 (30/11/2016)[edit | edit source]

  • Commander no longer spawns at start (Must be bought)
  • Bug Fixes

v0.4.2 (29/11/2016)[edit | edit source]

  • Fixed memory issue on Server
  • Removed some logging from server
  • Fixed server quad tree issue (i'm an idiot...)

v0.4.1 (29/11/2016)[edit | edit source]

  • Fixed Collision Issues

v0.40 (29/11/2016)[edit | edit source]

  • Extended Spawn protection to 6 minutes
  • Added Quad Trees to Optimize Collisions
  • Buffed "Great Leadership" to give 10 population
  • House now provides 3 extra population
  • Tanks now take up 10 Slots
  • Soldiers now take up 2 slots
  • Removed speed randomization amongst units

v0.39 (28/11/2016)[edit | edit source]

  • Added 1 Upgrade to Commander: (More coming soon)
  • Added more advanced targeting for ranged units (right click on target you want to shoot)
  • Improved general Targeting logic
  • Improved Unit Position prediction
  • Increased Starting points
  • Decreased spawn protection a bit
  • Increased Tank Space
  • Server CPU Optimization

v0.38 (28/11/2016)[edit | edit source]

  • Resized Spikes to prevent space issues
  • Added Subscribe button for featured channel
  • Added Google Site Index
  • Added donate button
  • Adjusted meta Tags

v0.37 (27/11/2016)[edit | edit source]

  • Fixed Scoring when killing a player (Again)
  • You now get 50% of a players score when damaging them
  • Fixed interpolation issues
  • Tanks only take up 6 spaces now
  • You can now buy back your commander from your main base

v0.36 (26/11/2016)[edit | edit source]

  • Fixed Unit Interpolation
  • Optimized Server CPU some more
  • Fixed cloaking issues
  • Fixed camera issues after pressing any button

v0.35 (26/11/2016)[edit | edit source]

  • Killing a Player now awards you 20% of their total score
  • Fixed Score formatting
  • You can now click on any base to see some info
  • Increased Tank Space to 10
  • Fixed some server issues
  • Cloaked units now regen cloak when entering your base
  • Added basic chat spam filter
  • Extended Base spacing some more

v0.34 (26/11/2016)[edit | edit source]

  • CPU Optimizations on server
  • Player Base size no longer has a minimum
  • Fixed Kick timer on chat
  • Cloaked Units now use the background color
  • Unit Limits now work across all units (Soldiers & Tanks share the same cap)
  • Fixed Camera issues while building
  • Increased Spacing between bases
  • Added trees that you can hide your units in

v0.33 (25/11/2016)[edit | edit source]

  • Increased Spawn Protection
  • Added Spotter Turret upgrade to Ranged turret
  • Fixed Unit Selection issue with over 100 Units
  • Changed the way Power Armor looks
  • When your armory is destroyed or sold you now lose all upgrades you bought from it
  • Added Hotkey Selection Back 1-7
  • Raised Point Limit to 5000
  • Added cloak upgrade to armory (cloak is lifted when a unit takes damage)
  • Added a basic Chat (Hide & Show with T key or by pressing the chatbox)

v0.32 (24/11/2016)[edit | edit source]

  • Bug Fixes

v0.31 (24/11/2016)[edit | edit source]

  • Removed Build Limits on several Towers
  • Reduced Build Size a Little
  • You can now click on your main base
  • Bug Fixes on Server Side

v0.30 (24/11/2016)[edit | edit source]

  • Fixed Server Lag issues
  • Spawn Protection is now only disabled when your units leave the base
  • Added Multiple Regions

v0.29 (23/11/2016)[edit | edit source]

  • Added Commander Unit
  • Fixed single unit targeting (Now goes directly to mouse)
  • Units will now move to a center point when attacking
  • Increased soldier speed
  • Fixed Scrolling Issues
  • Added Tank Cannon Upgrade to Armory
  • You can now right click whilst selecting barracks to set a target point for new units

v0.28 (23/11/2016)[edit | edit source]

  • Buffed Turrets
  • Increased Spawn Protection Radius
  • Increased Base HP

v0.27 (22/11/2016)[edit | edit source]

  • Added Featured Youtuber to menu
  • Cleaned up Menu CSS a bit
  • Pressing Q now selects all of your units
  • Fixed some server issues

v0.26 (22/11/2016)[edit | edit source]

  • Added Armory which allows unit upgrades (More coming soon)
  • Added hover info on upgrades
  • Reduced Initial Load Size of unit information
  • Bug Fixes
  • Reduced Generator Cost to 50
  • Added some new Colors

v0.25 (22/11/2016)[edit | edit source]

  • Fixed bug where units dont damage players
  • Fixed bug where turrets dont shoot units
  • Optimized Targeting and Collisions
  • Increased Spike Cost
  • Reduced Gatlin Turret Range
  • Increased distance between players

v0.24 (22/11/2016)[edit | edit source]

  • Added Max Power
  • Added Unit Collisions
  • Added Houses (Increases the number of soldiers you can have)

v0.23 (21/11/2016)[edit | edit source]

  • Extended Spawn Protection
  • Soldiers are now controllable even when they enter the enemy base
  • Units will now only go into formation when not attacking anything
  • Added some variation to unit speed to make it look more like a swarm
  • You can now also hide units inside your own base
  • You can no longer open multiple tabs
  • Optimized server CPU usage to reduce cost

v0.22 (21/11/2016)[edit | edit source]

  • Renamed points to power
  • Generators now generate more power
  • Added Multi selector tool (Drag mouse to use)
  • Disabled Base Selection
  • Multi-Selector tool reduces range circle radius for better visibility
  • You can now sell multiple units or towers
  • Fixed Bug when Upgrades would push a tower outside of build range
  • You can now select units by dragging your mouse. You can then move them by right clicking anywhere on the map
  • Disabled Soldier to Soldier Collisions for now (I need to optimize this)
  • Fixed Bug where turrets wouldnt shoot nearby enemies
  • Slightly increased distance between players

v0.21 (20/11/2016)[edit | edit source]

  • Extended Spawn protection
  • Added Gatlin Turret Upgrade
  • Added Base Selection: (This will be used for the base upgrades)
  • Increased Starting Points to 200
  • Bug Fixes on Server Side

v0.20 (20/11/2016)[edit | edit source]

  • Added Leave confirmation
  • Decreased Cooldowns for both units
  • Added new Upgrades
  • You can no longer build in the area below your base when it gets smaller
  • Tanks do a lot more Damage to bases
  • Fixed Blurry Icons
  • Anti-Tank Gun now targets tanks first

v0.19 (19/11/2016)[edit | edit source]

  • Fixed Rotation for Power Plant
  • You can also use right click to deselect any selected or active unit
  • Added 2 new Upgrades to Sniper Tower
  • Fixed Lag Spike Issues

v0.18 (19/11/2016)[edit | edit source]

  • Fixed Upgrade bug where it wouldnt work
  • Added new Upgrades
  • Bug Fix For Leaderboard
  • Spawn Bug Fix

v0.17 (19/11/2016)[edit | edit source]

  • Added Upgrade System (More Coming Soon)
  • Increased spawn protection
  • Further Balancing
  • Updated Hover logic
  • Increased Limits for Some Towers
  • Escape Key now Deselects: Active or Selected units
  • You can now press C to return the camera to your base

v0.16 (19/11/2016)[edit | edit source]

  • Increased spawn protection
  • Further Balancing

v0.15 (18/11/2016)[edit | edit source]

  • Re-balancing of several towers
  • Removed cooldowns from Towers
  • Renamed Factory to Barracks
  • You can now click on any placed tower to select it
  • You can sell any selected tower by pressing delete or the sell button (Get 1/2 of buy price back)

v0.14 (18/11/2016)[edit | edit source]

  • Added Wall Back (They are on outside now)
  • Added Limits to certain towers
  • Added Cooldowns to all Towers and Units
  • Generators now generate more points
  • You can now select units with number keys 1-0
  • Several Bug Fixes

v0.13 (17/11/2016)[edit | edit source]

  • You now spawn with 150 Points
  • Several Bug Fixes
  • Optimizations on server side
  • Buffed Generators
  • Buffed Tank HP
  • Your base is now larger to begin with
  • Added Factory that generates Soldiers
  • Removed Wall

v0.12 (17/11/2016)[edit | edit source]

  • Increased spawn Protection to 2 minutes
  • Added time based path logic (Fixes false unit positioning)
  • Balancing
  • Towers no longer spawn in reload state
  • Bug Fixes

v0.11 (17/11/2016)[edit | edit source]

  • Units can now collide with eachother
  • Buffed Wall HP
  • Added Spawn Protection
  • You now get Points for killing units
  • Reduced Cost of Soldiers to 5
  • Added Favicon
  • Increased Tank Cost
  • Fixed Server Crash Issues
  • No name is now shown as unknown
  • Fixed HTML injection on leaderboard
  • Optimizations on Server Side

v0.1 (16/11/2016)[edit | edit source]

  • Initial Beta Release (Some Bugs are Expected)

External Links[edit | edit source]